Monday 6 March 2017

Indie Game: The Movie

1. What are some of the differences between "big games" and "independent games"?
Big games tend to be more commercialized. They're targeting a large demographic and trying to please everyone. Independent can much more specific with their target group. Independent games also tend to be much more personal for the creators.
2. What are some of the difficulties the developers in the film have to overcome? They have to deal with funding, negative comments, and themselves. It's quite hard to be able to keep on task and not give up when someone has been working on a game for several years and still see no end. They also have to do a lot of work by themselves, since there's no one else to help them with the burden.
3. What do you think is attractive about developing an indie game? What do you think you would like about working on an indie game? What do you think you might not like? Working on an indie game would mean less restrictions, more freedom to do what I want, compared to a large company were I would probably not be allowed to create a game that I want to create. At the same time, it would mean less resources, and less people to work on it, meaning one person on an indie team might have to equal five in a big company. Plus working in a very closed, very stressed out environment might lead to problems with other coworkers or just mental issues in general. I would have to give up a lot of things, including a diverse social life.
4. What is some advice you might have for someone trying to create their own game based on what you learned in the film? Don't give up. Sometimes it'll get really hard, and it'll feel really helpless, but you won't know until you finish it. Don't try to make it a commercialized game (appealing to majority) explicitly, make something personal that you want to do. 
5. What is the best part of completing the creation of a game for the developers?
Probably being able to see the game, to see others play the game. It must really show them that the time and effort they put into the game has really paid off, and that others can enjoy it. Also seeing others realize the meaning of the game, why the game was created, really makes one feel glad that they did make it after all.

Final Self-Assessment

1. What was your favourite activity/assignment in the course? My favourite assignment this year/course would definitely be the character te...